Abilities & Mechanics
21 entries in the Into the Breach compendium.
PullDrag enemies or allies into position with precision maneuvering.BlastA devastating shockwave that shatters defenses across multiple hexes, demanding perfect spAir StrikeA single, devastating rocket from the Rusting Hulks' artillery to obliterate Vek from a diStunSilence the enemy's aggression for a single turn.OverwatchStand your ground and automatically strike back at any foe daring to approach.ShieldA fleeting energy barrier that turns certain death into a tactical reprieve.RepositionA tactical teleport that swaps a mech with any adjacent ally or enemy in an instant.FortifyStand firm against the tide, turning a fragile line of defense into an unbreakable wall.OverdrivePush the engine past its red line and the Breach bends to your will.PushOne tile of shove, a thousand ways to win the turn.CounterattackThey swing first; the Breach answers before the claw retracts.ChargeClose the distance, break the line, and let the engine do the talking.AttackOne action, one strike—every breach begins with a single hit.MoveThree tiles of careful steps decide whether your squad lives or the Breach swallows them wSupportThe mech that can't swing a hammer but can keep the whole team swinging.DodgeOne extra step of grace between a mech and the blade that seeks it.BlockStand in the hole. Hold the line. Let nothing crawl out.TauntOne brave pilot's voice, enough to keep the whole nest from tearing your squad apart.HealOne step closer, one wound closed—the Medic's quiet promise on a board of teeth.KnockbackA punch that doesn't just hurt—it relocates the problem entirely.BuffEvery point of armor you keep is a point of damage you never have to spend.
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